Your First Hour in Game
A step-by-step first hour for newcomers, from character creation to level 20 and runes: what to click, where to get gear and buffs, auto hunting, and what to do before logging out.
Contents
Here's your first hour, minute by minute. You don't need to know anything in advance: everything Vela adds to Essence opens with buttons from a single window, the Vela menu. If you've played Essence before, just read the highlighted parts; the rest will be familiar.
0adena at the start
~85,000adena for a full T1 set
3 daysof premium for a new account
~15 minto level 20
0–5 minutes: your hero and first login
- Class. Your own class skills are free; skills from other classes cost SP and adena, so your starting class is the core of your build. Not sure? Go archer or mage: they're the easiest to farm solo. Details: Classes and Professions.
- First login. A "Welcome to Vela!" window opens with the five key things about Vela. Your account immediately gets 3 days of premium: experience, SP and loot amount ×1.5.
- Newbie chain. The first hero on an account plays through the Essence tutorial: it leads you across the zones and hands out gear. The second and later heroes can skip it: Newbie Chain and Skip.

5–15 minutes: buffs and your first hunt
- Buffs. .menu›Buff helper›Fighter set or Mage set: a free set for an hour. Works until your first rebirth. Details: Newbie Buffs.
- Auto hunting. Use the native Essence auto-hunt button on your bar, plus Vela's rules in .menu›Comfort›Auto hunting: radius, auto loot, skill order. Up to 6 attack skills on auto.
- Hunt. Kill monsters of your level in the starting zone. You start with no adena; your first money comes from monsters.
15–30 minutes: T1 gear
Once you have 20–30 thousand adena:
- .menu›Shop and premium (or Alt+B›Shop).
- Aden weapons: 12 types at 20,000 adena each. Pick the one for your class.
- Moon set: armor from 10,000 to 30,000 per piece; set bonus for 4 pieces.
- Enchant scrolls: Aden weapons have their own scroll (200,000), D-grade armor scrolls cost 24,000. From +0 to +4 the enchant always succeeds; up to +10 a failure only costs the scroll. Items never break.
30–45 minutes: comfort features
Five minutes of setup saves hours: Comfort in 5 Minutes
- Auto loot: drops go straight into your bag.
- Junk sale: junk sells itself when your bag is full.
- Auto supply: shots and potions restock themselves.
- My teleports: save a point next to your hunting spot.
45–60 minutes: level 20
Several things happen at once at level 20:
| What | Where |
|---|---|
| Six 1★ runes as a gift, one for each slot | .menu›Hero growth›Circle of runes: Rune Circle |
| First class change: the class change button appears after the race chain | Classes and Professions |
| Skill Library: your first 1★–2★ skills from other classes | .menu›Skill library: Skill Library |
| Rifts of Vela and Mysterious Orders | .menu›Trials: Rifts of Vela |
Next up: the 20–40 zones (Ruins of Agony, Schuttgart Mines, Wasteland Ant Nest) and your first raid bosses for Raid Marks. The whole road ahead: Hero's Path.
Before you log out
- Sayha's Grace refills by 25% every day, so tomorrow your experience will be ×3 again (Leveling, XP and Sayha).
- Offline hunting is available with premium: your hero keeps farming while you're away (Offline Hunting).
- Once the Telegram bot is switched on, link it: it'll message you if your hero dies (Telegram Notifications).
Common newbie mistakes
| Mistake | Do this instead |
|---|---|
| Spending SP on other classes' attacks right away | buffs first (a full set takes about a week); you already have your class attacks |
| Enchanting with scrolls above +10 "for luck" | above +10 a failure rolls the item back; up to +10, go for it |
| Selling old items to an NPC | collections first |
| Waiting for a free buff after rebirth | learn your own buffs before level 85 |
| Leveling a third window from one PC | the third window gets ×0.3 experience and −70% loot: Window Limit |
